ScavLab May Event Recap
Over 4,000 Explorers joined in our first public ScavLab gathering. Here’s what happened!
Explorers,
We have deployed a hotfix to address some known issues. We’re continuing to investigate and correct other issues that have been reported by you during Early Access. Keep an eye out for additional bug fixes in future updates.
In the May 26th update, we increased the strength of sticky aim. We hoped that this would improve the experience for those of you using a controller. Based on your feedback, however, we realized this isn’t the case - we actually made it worse. In this hotfix, we’re reverting our change.
Update: We previously shared some info about new Weapon Challenges. This has been pushed back for a later update as we work on a few more refinements. Apologies for the inconvenience!
All the changes, updates and hotfixes we roll out are direct results of all the amazing feedback, bug-reporting and suggestions that come directly from our community. Thank you and please keep sharing your feedback with us!
Over 4,000 Explorers joined in our first public ScavLab gathering. Here’s what happened!